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Skills & Abilities - Foundation for Your Adventure

Complete guide to all 22 combat skills and 25+ abilities in Legends of Dragaea. Learn skill combos, ability synergies, and optimal builds for every role with detailed reference tables.

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Complete Skills & Abilities Guide - Master All 22 Skills & 25+ Abilities

Skills and Abilities form the core of combat in Legends of Dragaea. The 22 combat skills are your primary damage and support tools, while 25+ unique abilities provide passive bonuses and special effects. Understanding how to combine skills and abilities is essential for mastering combat. From basic attacks to powerful multi-hit abilities, there’s a massive variety of playstyles available. This comprehensive guide will help you understand every skill, every ability, and how to combine them for maximum effectiveness. Whether you’re building a tank, DPS, or support hero, this reference covers everything you need to optimize your builds and dominate in combat.

Skills & Abilities Overview - The Foundation of Combat

What Are Skills?

Skills are the 22 combat skills available to your heroes, representing different types of offensive, defensive, and support actions. These skills come in various forms: physical attacks, magical spells, healing abilities, and utility effects. Each skill has resource costs and cooldowns that determine when and how often you can use them. Skills play a crucial role in combat, allowing you to deal damage, protect allies, and control the battlefield. Understanding skills is essential for progression through the game, as they directly impact your team’s effectiveness in dungeons and boss fights.

What Are Abilities?

Abilities are the 25+ unique abilities that provide passive bonuses and special effects for your heroes. These come in two main types: passive abilities that work continuously, and active abilities that trigger under specific conditions. Abilities provide stat bonuses, special effects, and team synergies that complement your skills. They can enhance damage output, improve survivability, reduce cooldowns, or provide utility effects. Understanding abilities and how they interact with skills and team compositions is key to building powerful heroes and effective teams.

How They Work Together

Skills and abilities work together to create powerful synergies. Abilities amplify skills by providing damage bonuses, cooldown reductions, and special effects. For example, a damage-boosting ability can increase the effectiveness of your offensive skills, while a defensive ability can enhance survival-focused skills. Building synergies means selecting abilities that complement your chosen skills, creating team compositions where heroes support each other’s strengths. Understanding these interactions allows you to create optimized builds that maximize your team’s combat potential.

Combat Skills Fundamentals - Understanding Skill Mechanics

How Skills Work in Combat

Skills are activated during combat and consume resources to execute their effects. When you use a skill, it requires resource cost (typically mana or energy) and enters a cooldown period before it can be used again. The activation timing is crucial—using skills at the right moment can turn the tide of battle. Damage calculation for skills typically involves your hero’s relevant stats (attack for physical skills, magic for magical skills) multiplied by the skill’s damage percentage. Understanding these mechanics helps you maximize your skill effectiveness and manage resources efficiently.

Resource System

The resource system uses mana or energy that regenerates over time during combat. Each skill has a resource cost that determines how expensive it is to use. Managing resources effectively means balancing powerful expensive skills with cheaper alternatives. Resource efficiency is about getting maximum value from your available resources. Management strategies include using basic attacks when resources are low, saving powerful skills for critical moments, and selecting skills that match your resource regeneration rate. Efficient resource management ensures you always have options available during combat.

Cooldown System

Skills operate on a turn-based cooldown system where each skill has a specific number of turns before it can be used again. Cooldown duration varies by skill—powerful abilities often have longer cooldowns, while basic skills have shorter ones. Some cooldown reduction abilities can reduce these durations, allowing more frequent skill usage. Planning skill rotations means organizing which skills to use in sequence to maximize effectiveness while managing cooldowns. Understanding cooldowns helps you create smooth combat rotations that maintain consistent damage output or support.

Ability System Explained - Passive and Active Effects

The ability system provides a layer of customization beyond skills. Ability types include passive abilities that work automatically and active abilities that trigger under specific conditions. How abilities affect gameplay ranges from simple stat increases to complex conditional effects that modify combat mechanics. Equipping abilities is done through ability slots that heroes gain as they progress. Passive benefits work continuously, providing constant bonuses without activation. Understanding the ability system allows you to specialize heroes for specific roles and create powerful team synergies that enhance your overall combat effectiveness.

Combat Skills Reference - All 22 Skills

Quick reference table for all combat skills:

SkillTypeCostCDDamage/EffectBest For
SlashPhysical00100% ATKFiller, basic damage
Power AttackPhysical503200% ATKSingle target DPS
Sweep AttackPhysical604150% ATK (AoE cone)Multiple enemies
Double StrikePhysical453120% ATK Ă— 2 hitsConsistent DPS
WhirlwindPhysical805180% ATK (360° AoE)Crowd control
Piercing ShotPhysical554170% ATK (armor pen)High armor enemies
FireballMagic504150% MAG (fire AoE)Multiple enemies, fire weak
FrostboltMagic403180% MAG (ice single)Single target, ice weak
Lightning StrikeMagic655200% MAG (electric AoE)AoE damage
Meteor StormMagic1007250% MAG (massive AoE)Ultimate AoE damage
Magic MissileMagic453100% MAG Ă— 3 hitsMulti-hit damage
Arcane BlastMagic604220% MAG (pure magic)Maximum magic damage
HealSupport403200% MAG healingRestore HP
RegenerationSupport50450% MAG healing/turn (5 turns)Sustained healing
ShieldSupport454+30% damage reduction (3 turns)Damage mitigation
BuffSupport353+20% stats (4 turns)Stat enhancement
ResurrectionSupport10010Revive fallen allyRecovery
CleanseSupport302Remove all debuffsDebuff removal
ParryDefensive252Dodge next attackSingle defense
CounterDefensive404Reflect 100% damageDamage reflection
TauntDefensive303Force enemies to target youTank control
StunUtility404Immobilize enemy (2 turns)Crowd control
DebilitateUtility353-25% enemy stats (3 turns)Enemy weakening
Note

CD = Cooldown in turns. ATK = Attack stat, MAG = Magic stat. Damage percentages are based on the relevant stat. AoE = Area of Effect. All values are approximate and may vary based on game balance updates.

Detailed Skills Guide - Skill Breakdowns

Physical Offensive Skills

Slash - Basic physical attack available to melee classes. Deals 100% of Attack stat with no cost or cooldown. Perfect for filling time between bigger abilities and maintaining consistent damage output. Best for Warriors, Paladins, and Rogues. Pro tip: Stack with buffs for maximized damage efficiency.

Power Attack - High-damage single-target physical skill. Costs 50 mana with 3 turn cooldown, dealing 200% of Attack stat. Best used for focus fire on priority targets like bosses or dangerous enemies. Ideal for DPS heroes who need burst damage. Pro tip: Use when enemies are vulnerable or during damage windows.

Sweep Attack - AoE cone attack hitting multiple enemies. Costs 60 mana, 4 turn cooldown, deals 150% Attack to all enemies in cone. Perfect for trash mob clearing and situations with multiple enemies. Warriors and fighters excel with this skill. Pro tip: Position to maximize enemies hit in the cone area.

Double Strike - Fast two-hit attack for consistent DPS. Costs 45 mana, 3 turn cooldown, deals 120% Attack per hit (240% total). Excellent for sustained damage against single targets. Best for DPS roles that need consistent output. Pro tip: Combines well with on-hit effects and critical strike bonuses.

Whirlwind - 360-degree AoE attack hitting all nearby enemies. Costs 80 mana, 5 turn cooldown, deals 180% Attack to all surrounding enemies. Ultimate crowd control damage skill for melee heroes. Warriors and berserkers benefit most. Pro tip: Use when surrounded or to clear multiple enemies quickly.

Piercing Shot - Armor-penetrating ranged attack. Costs 55 mana, 4 turn cooldown, deals 170% Attack with armor penetration. Perfect for high-armor enemies and tanky targets. Rangers and archers excel. Pro tip: Prioritize high-armor enemies like bosses and tanks.

Magical Offensive Skills

Fireball - Fire-based AoE magic attack. Costs 50 mana, 4 turn cooldown, deals 150% Magic damage in area. Effective against groups and fire-weak enemies. Mages and spellcasters primary skill. Pro tip: Stack multiple fireballs for devastating AoE combos.

Frostbolt - Single-target ice magic with slowing effect. Costs 40 mana, 3 turn cooldown, deals 180% Magic damage and slows target. Best for priority single targets and enemies weak to ice. Excellent burst damage option. Pro tip: Use to slow dangerous enemies while dealing damage.

Lightning Strike - Powerful electric AoE magic. Costs 65 mana, 5 turn cooldown, deals 200% Magic damage in area. Superior AoE damage for magic-focused teams. Spellcasters and mages excel. Pro tip: Combines well with other magic skills for massive AoE damage.

Meteor Storm - Ultimate massive AoE magic attack. Costs 100 mana, 7 turn cooldown, deals 250% Magic damage in large area. Devastating endgame AoE skill with longest cooldown. Best for clearing large groups. Pro tip: Save for critical moments or boss fights with multiple adds.

Magic Missile - Multi-hit magic attack. Costs 45 mana, 3 turn cooldown, fires 3 projectiles dealing 100% Magic each (300% total). Consistent multi-hit damage excellent for single targets. Mages and wizards benefit. Pro tip: Each hit can crit independently for massive damage potential.

Arcane Blast - Pure magic damage blast. Costs 60 mana, 4 turn cooldown, deals 220% Magic damage with no elemental type. Highest single-target magic damage excluding ultimates. Best for maximum magic burst. Pro tip: Use against magic-vulnerable enemies for maximum effect.

Support Skills

Heal - Direct HP restoration. Costs 40 mana, 3 turn cooldown, restores 200% of Magic stat as HP to target. Essential healing skill for support roles. Clerics and healers primary skill. Pro tip: Prioritize low-health allies and use proactively before major damage.

Regeneration - Sustained healing over time. Costs 50 mana, 4 turn cooldown, provides 50% Magic healing per turn for 5 turns (250% total). Excellent for long-term survivability in extended fights. Support heroes benefit. Pro tip: Apply early in fights for maximum healing value.

Shield - Damage reduction buff. Costs 45 mana, 4 turn cooldown, provides +30% damage reduction for 3 turns. Critical damage mitigation skill for tanks and support. Defensive heroes excel. Pro tip: Use before anticipated heavy damage phases.

Buff - Stat enhancement for allies. Costs 35 mana, 3 turn cooldown, increases all stats by +20% for 4 turns. Versatile support skill enhancing team effectiveness. Support heroes primary skill. Pro tip: Stack with other buffs for multiplicative bonuses.

Resurrection - Revive fallen ally. Costs 100 mana, 10 turn cooldown, revives one fallen ally at 50% HP. Critical recovery skill for difficult content. Healers and support essential skill. Pro tip: Save for critical moments when key heroes fall.

Cleanse - Remove all debuffs. Costs 30 mana, 2 turn cooldown, removes all negative effects from target. Essential utility support for dealing with enemy debuffs. Support roles critical skill. Pro tip: Use reactively when debuffs appear or proactively before dangerous phases.

Defensive Skills

Parry - Dodge next attack. Costs 25 mana, 2 turn cooldown, completely dodges next incoming attack. High-value defensive skill for avoiding burst damage. Tanks and defensive builds benefit. Pro tip: Time against predictable heavy attacks for maximum value.

Counter - Reflect damage back. Costs 40 mana, 4 turn cooldown, reflects 100% of next attack damage back to attacker. Powerful defensive offense skill for tanks. Defensive heroes excel. Pro tip: Use when enemies deal heavy damage for maximum reflection.

Taunt - Force enemy focus. Costs 30 mana, 3 turn cooldown, forces all enemies to target you for 2 turns. Essential tank control skill for protecting team. Tanks and defenders primary skill. Pro tip: Use when team is low or before enemy heavy attacks.

Utility Skills

Stun - Immobilize enemy. Costs 40 mana, 4 turn cooldown, immobilizes target for 2 turns. Critical crowd control for difficult enemies. All roles can benefit. Pro tip: Use on dangerous enemies or to interrupt boss mechanics.

Debilitate - Weaken enemy stats. Costs 35 mana, 3 turn cooldown, reduces all enemy stats by 25% for 3 turns. Valuable debuff skill reducing enemy effectiveness. Support and utility heroes benefit. Pro tip: Apply to bosses before damage phases for maximum effect.

Abilities Reference - 25+ Unique Abilities

Quick reference for all abilities:

AbilityTypeEffectBest HeroesTier
Adaptive LearningPassive+5% XP gainHumanA
Arcane AffinityPassive+10% Magic DamageElfS
Stone SkinPassive+15% ArmorDwarfS
Blood RagePassive+20% Melee DamageOrcA
Dark PactPassive+12% Dark MagicDemonB
Divine BlessingPassive+10% HealingCelestialS
Critical Strike MasteryPassive+15% Crit ChanceDPS rolesA
Armor PenetrationPassiveIgnore 20% ArmorPhysical DPSA
Magic PenetrationPassiveIgnore 20% Magic ResistMagic DPSA
Shield MasteryPassive+25% Shield effectivenessTankA
Healing TouchPassive+15% Healing outputHealerS
Combat ReflexesPassive+10% Dodge ChanceAgile heroesB
Power OverwhelmingPassive+25% Damage when HP >80%DPSA
Last StandPassive+50% Damage when HP <30%All rolesB
Cooldown MasteryPassive-15% Skill CooldownsAll rolesS
Resource EfficiencyPassive-20% Skill CostsAll rolesA
Battle FocusActive+30% Damage (5 turns)DPSA
Guardian’s AuraActive+20% Team Defense (4 turns)TankA
RevitalizeActiveRestore 50% HP instantlySupportS
Mana SurgeActiveRestore 100 Mana instantlyAll rolesA
Second WindActiveRestore on low HP (once/fight)All rolesB
Combat MasteryPassive+10% All StatsAll rolesA
Elemental MasteryPassive+15% Elemental DamageMagic usersA
Tactical AdvantagePassive+12% Damage to debuffed enemiesUtilityB
Life StealPassive10% Damage → HPDPSA
Battle HardenedPassive+5% Damage per kill (stacks 5x)DPSB
ResiliencePassive+20% Debuff ResistanceAll rolesB
Note

Tier ratings: S = Essential/Exceptional, A = Strong/Recommended, B = Balanced/Niche. Effects are approximate and may vary. Best heroes column indicates recommended roles, but many abilities work for multiple builds.

Detailed Abilities Guide - Key Abilities Explained

Stone Skin (Passive) - One of the best tank abilities, providing +15% Armor that works passively throughout combat. Heroes’ skin toughens like stone, increasing physical defense significantly. Best with Tank heroes, Dwarves, and defensive builds. Combines excellently with Shield ability for maximum defense. Tier Rating: S-Tier for tanks.

Arcane Affinity (Passive) - Exceptional for magic users, providing +10% Magic Damage to all magical skills. Elves and mages benefit tremendously. Works with all magic skills for consistent damage boost. Tier Rating: S-Tier for magic-focused builds.

Divine Blessing (Passive) - Unmatched healing ability providing +10% Healing to all healing skills. Celestials and healers essential ability. Synergizes with Healing Touch for maximum healing output. Tier Rating: S-Tier for support builds.

Cooldown Mastery (Passive) - Universal value ability reducing all skill cooldowns by 15%. Works for every role and build type. Allows more frequent skill usage. Tier Rating: S-Tier for all builds.

Critical Strike Mastery (Passive) - DPS essential providing +15% Critical Strike Chance. Massive damage increase for physical and magical DPS. Combines with damage abilities for huge multipliers. Tier Rating: A-Tier for DPS roles.

Revitalize (Active) - Powerful recovery ability that restores 50% HP instantly to target ally. Critical for difficult boss fights and recovery situations. Support heroes essential ability. Tier Rating: S-Tier for support.

Battle Focus (Active) - DPS burst ability providing +30% Damage for 5 turns. Use during damage phases for maximum effect. Excellent for boss fights. Tier Rating: A-Tier for DPS.

Resource Efficiency (Passive) - Reduces all skill costs by 20%, allowing more frequent skill usage. Universal value for all roles. Excellent for resource-intensive builds. Tier Rating: A-Tier.

Skill & Ability Combinations - Powerful Synergies

Understanding combinations is crucial for maximizing effectiveness. Skills and abilities work together to create damage multipliers and synergy benefits that enhance your team compositions significantly.

Skill Combinations

Burst Combo: Power Attack → Double Strike → Whirlwind

  • Timing: Execute skills in sequence within 3 turns
  • Total Damage: ~450% Attack damage (200% + 240% + 180%)
  • Resource Cost: 175 Mana total
  • Best For: Single boss fights requiring burst damage
  • Who Uses: Warriors and physical DPS heroes
  • Pro Tip: Use Battle Focus ability before combo for +30% total damage boost

Control Combo: Stun → Debilitate → Follow-up Damage

  • Effect: 2 turns immobilization + 3 turns stat reduction
  • Duration: 5 turns of enemy control
  • Best For: Difficult bosses requiring crowd control
  • Who Uses: Support and utility heroes
  • Pro Tip: Chain with damage skills during debuff window

Support Combo: Shield → Buff → Heal

  • Effect: Maximum survivability setup
  • Best For: Long fights requiring sustained defense
  • Who Uses: Support and tank heroes
  • Pro Tip: Use proactively before damage phases

Magic Combo: Fireball → Lightning Strike → Meteor Storm

  • Total Damage: Massive AoE damage (150% + 200% + 250% Magic)
  • Resource Cost: 215 Mana
  • Best For: Clearing large enemy groups
  • Who Uses: Mages and spellcasters
  • Pro Tip: Stack Arcane Affinity ability for +10% total damage

Ability Synergies

Damage Enhancement Synergy: Critical Strike Mastery + Armor Penetration + Power Overwhelming

  • Effect: +15% crit chance + 20% armor ignore + 25% damage when healthy
  • Combined Impact: ~+40-50% effective damage increase
  • Best For: Physical DPS builds
  • Heroes: Warriors, Berserkers, Rogues

Healing Enhancement Synergy: Divine Blessing + Healing Touch + Regeneration skill

  • Effect: +10% + 15% healing bonuses + sustained healing
  • Combined Impact: ~+25% healing output with continuous effect
  • Best For: Support-focused builds
  • Heroes: Celestials, Clerics, Healers

Defensive Synergy: Stone Skin + Shield Mastery + Parry skill

  • Effect: +15% armor + 25% shield effectiveness + dodge capability
  • Combined Impact: Exceptional damage mitigation
  • Best For: Tank builds
  • Heroes: Dwarves, Tanks, Defenders

Resource Synergy: Resource Efficiency + Cooldown Mastery + Mana Surge

  • Effect: -20% costs + -15% cooldowns + instant mana restore
  • Combined Impact: Maximum skill usage frequency
  • Best For: All builds
  • Heroes: Universal value

Build Strategies by Role - Optimize Your Heroes

Tank Build

Key Skills: Parry, Counter, Taunt, Shield, Buff

  • Focus on defensive skills that protect team and control enemy attention
  • Shield and Buff provide team support
  • Parry and Counter mitigate incoming damage

Key Abilities: Stone Skin, Shield Mastery, Guardian’s Aura, Resilience

  • Stone Skin provides passive armor boost
  • Shield Mastery enhances Shield skill effectiveness
  • Guardian’s Aura protects entire team
  • Resilience reduces debuff vulnerability

Equipment: Heavy armor, shields, defensive accessories

  • Prioritize armor and HP stats
  • Defensive accessories enhance survivability

Playstyle: Absorb damage and protect team

  • Use Taunt to control enemy focus
  • Maintain defensive buffs on team
  • Counter-attack with Counter skill when appropriate

Stats Priority: High armor, HP, vitality

DPS Build

Key Skills: Power Attack, Double Strike, Whirlwind, Magic Missile, Arcane Blast

  • Focus on maximum damage output skills
  • Mix physical and magical based on build
  • Prioritize high-damage skills

Key Abilities: Critical Strike Mastery, Armor Penetration, Power Overwhelming, Battle Focus

  • Critical Strike Mastery increases damage potential
  • Armor Penetration deals with tanky enemies
  • Power Overwhelming rewards maintaining health
  • Battle Focus provides burst damage windows

Equipment: High damage weapons, critical strike gear, offensive accessories

  • Prioritize attack/magic stats
  • Critical strike chance and damage
  • Damage multipliers

Playstyle: Maximum damage output

  • Focus on optimal skill rotations
  • Maintain high HP for Power Overwhelming
  • Use Battle Focus during damage phases

Stats Priority: High attack/magic, critical strike, agility

Support Build

Key Skills: Heal, Regeneration, Buff, Cleanse, Shield

  • Comprehensive support toolkit
  • Healing for recovery
  • Buffs for enhancement
  • Cleanse for debuff removal
  • Shield for protection

Key Abilities: Divine Blessing, Healing Touch, Revitalize, Resource Efficiency

  • Divine Blessing and Healing Touch maximize healing
  • Revitalize provides emergency recovery
  • Resource Efficiency allows more skill usage

Playstyle: Keep team alive and enhanced

  • Proactive healing before damage
  • Maintain buffs on key allies
  • Cleanse debuffs promptly
  • Use Revitalize in emergencies

Stats Priority: High magic, intellect, support effectiveness

Balanced Build

Mix of offensive and defensive skills

  • Versatile skill selection
  • Adaptable to different situations
  • Flexible usage across content types

Balanced ability selection

  • Mix damage and support abilities
  • Universal value abilities like Cooldown Mastery
  • Adaptability over specialization

Playstyle: Adaptable to situations

  • Adjust tactics based on encounter
  • Fill team gaps as needed
  • Flexible role coverage

Progression Guide - Early to Endgame Skills

Early Game Skills (Levels 1-20)

Focus on basic attack skills like Slash for consistent damage with no resource cost. Start with simple abilities that provide stat bonuses. Learn resource management basics by balancing skill costs and cooldowns. Focus on learning game mechanics rather than optimization. Recommended selections: Slash, Heal, Buff, Parry for balanced coverage.

Mid Game Progression (Levels 20-50)

Unlock intermediate skills like Power Attack, Double Strike, and Fireball for better damage options. Gain multiple ability slots allowing ability combinations. Start combining skills effectively in rotations. Optimize for playstyle by choosing skills matching your preferred role. Begin build specialization toward tank, DPS, or support roles.

Late Game Optimization (Levels 50+)

Master advanced skill combinations like Burst Combo and Magic Combo for maximum damage. Utilize full ability synergies with multiple complementary abilities. Create endgame builds optimized for specific content. Perfect skill rotations for smooth combat flow and maximum efficiency.

Progression Tips:

  • Start with versatile skills, specialize later
  • Learn cooldown management early
  • Experiment with different combinations
  • Focus on role specialization in mid-game
  • Optimize for endgame content in late game

FAQ & Pro Tips - Master Skills & Abilities

Common Questions

Q: How many skills should I use in combat?

A: Use 3-5 skills regularly in rotation, balancing cooldowns and resources. The exact number depends on your resource management, cooldown reduction, and combat needs. Having multiple skills provides flexibility for different situations.

Q: Which skills are best for beginners?

A: Start with basic skills first: Slash (no cost), Heal (essential support), and Buff (versatile utility). These teach resource management without overwhelming complexity. As you progress, add Power Attack and Shield for more depth.

Q: Can abilities stack?

A: Most abilities stack for bonuses—you can combine multiple passive abilities for cumulative effects. For example, Stone Skin (+15% armor) and Shield Mastery (+25% shield) both work simultaneously. Active abilities typically don’t stack with themselves but can stack with passives.

Q: What’s the best ability combination?

A: The best combination depends on your build. For DPS: Critical Strike Mastery + Armor Penetration + Power Overwhelming. For Tanks: Stone Skin + Shield Mastery + Guardian’s Aura. For Support: Divine Blessing + Healing Touch + Resource Efficiency.

Q: How do I improve skill damage?

A: Equip higher damage weapons, increase relevant stats (attack for physical, magic for spells), use damage-boosting abilities like Critical Strike Mastery, and combine skills effectively. Equipment upgrades and stat increases have the biggest impact.

Q: Should I focus on one skill type or diversify?

A: Specialization is generally better—focus on physical OR magical skills to maximize stat investment. However, having 1-2 utility skills (like Heal or Cleanse) provides valuable flexibility even for DPS builds.

Pro Tips

Pro Tip

1. Learn skill cooldown rotations early—smooth rotations maximize damage output.

2. Stack complementary abilities for synergies—they multiply effectiveness.

3. Use skills for specific situations—matching skills to encounters is crucial.

4. Team composition matters—combine heroes with complementary skills.

5. Abilities amplify skills—select abilities that enhance your chosen skills.

6. Resource management is key—balance powerful expensive skills with efficient ones.

7. Practice skill combos—mastering combinations significantly increases effectiveness.

Common Mistakes to Avoid

Warning

1. Using all skills immediately—spread usage across combat for sustained effectiveness.

2. Ignoring cooldowns—plan rotations around cooldown management.

3. Poor ability selection—abilities should complement your skills, not compete.

4. Over-specializing too early—maintain some versatility before committing to builds.

5. Ignoring resource costs—running out of mana mid-combat is devastating.

6. Not adapting to content—different encounters require different skill priorities.

7. Underestimating support skills—even DPS builds benefit from utility skills.

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